Um Imparcial View of The First Berserker: Khazan
Um Imparcial View of The First Berserker: Khazan
Blog Article
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
Our experienced team dedicates many hours to every review, to really get to the heart of what matters most to you. Find out more about how we evaluate games and hardware.
Este finesse por animação 3D no visual cel shading implementado utilizando a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a que os jogadores sintam como se estivessem assistindo a uma animação.
But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Ao dominar as armas e habilidades versáteis do Khazan, os jogadores podem possibilitar personalizar efetivamente suas táticas de modo a conquistar diversos tipos do chefes e navegar por cenários de combate variados.
'It's a bittersweet victory': Meta has been forced to stop ad-tracking one individual in the UK after settling a years-long court case
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
O Primeiro Berserker: os impressionantes gráficos cel-shaded 3D de Khazan dão vida ao mundo de Arad com o visual vibrante de filmes animados.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level The First Berserker: Khazan stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
This website is using a security service to protect itself from online attacks. The action you just performed triggered the security solution. There are several actions that could trigger this block including submitting a certain word or phrase, a SQL command or malformed data.
A reviravolta de que temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e nenhumas criatividade pelo roteiro.